Heyo! There Will Be Ink just got a little more arcade-y! …if you’re into that sort of thing. I’ve revamped the game’s Arcade Mode and added a game mode toggle right on the Missions page instead of having to dig through the options menu to change it. The default game mode is still “Sim”, […]
There Will Be Ink – 1.0.1.0 – Fixes, Balance, Tactical Mode Additions
Ahoy mateys! I’ve got a bunch of fixes for this update, as well as some tweaks and additions. The player base has jumped in part thanks to pirates, arr, which at least leads to people breaking things in new and interesting ways, which in turn results in more (anonymous) crash reports when something goes wrong. […]
There Will Be Ink – *1.0*
Hello, friends! There Will Be Ink is now officially out of Early Access! It feels long-overdue and at the same time a bit surreal for me. My goal setting out with TWBI was to make a simple game from start to finish over a few months (hah!) in order to get a better understanding of […]
There Will Be Ink – Release Date, New Trailer, Demo
Hello there, Billy! There Will Be Ink is coming out of Early Access on Friday, March 10th (2023, in case that needs specifying)! Here is a new release trailer for the game: There is also now a demo version of the game, allowing you to play the first 8 mission of the main campaign, […]
There Will Be Ink – Beta 9.3 – Complete-ish Edition!
Yoohoo! I’m happy to announce that There Will Be Ink is complete. ish! All of the game’s features are in place, the campaign finished, and it feels more or less, I think, like a complete game. There is still some polishing and tuning I’d like to do, but version 1.0 will pro-0-o-o-bably arrive in March. […]
There Will Be Ink – Beta 9.2.1 – Jolly Edition 2022!
Happy holidays and what have you, everyone! Jolly Edition is live now until the end of the month/year. There are a few smaller changes and fixes for this update, and you can expect bigger news in the new year. And who knows, by the time you’re reading this the game might even be on sale! […]
There Will Be Ink – Beta 9.2 – Tactical Mode, Victory Screen
Hey! This update introduces a new “Tactical Mode”, which makes available a series of tooltips when the game is paused that give you more information about units, buildings, and cover. This is part of an effort to make some of the game’s mechanics more transparent. There is also a new victory screen that shows up […]
There Will Be Ink – Beta 9.1.3 – Spooky Under The Hood!
Hey there! Spooky season is upon us, so, naturally, for all of October (and the first several hours of November, if we want to be accurate) There Will Be Ink “Spooky Edition” is back! See all your favourite stickfolk spurting pumpkin juice from their pumpkin heads before leaving this cruel, pumpkin spiced world as tiny […]
There Will Be Ink – Beta 9.1 – Fallen Comrades, New Missions, Skiing, QoL
Hey there! Beta 9.1 is now live. This update focuses on several quality-of-life adjustments, new missions, and the new “Fallen Comrades” page, to honor heroes killed in battle. TWBI is also 20% off on Steam during the Summer Sale! Fallen Comrades The Fallen Comrades page can be accessed from the “Campaign” menu. It displays a […]
There Will Be Ink – Beta 9 – Heroes, Mountain Biome, Night Missions
Hello there! There Will Be Ink, Beta 9, is live now on Steam and itch. There are some neat new features this time around, which I cover in a little more detail below. Check out the full change list at the end of the post for some smaller additions, changes, and fixes. TWBI is also […]