Hello! Here is a smaller update with some bug fixes and a bit of tank balancing and enhancing. Tanks were previously pretty OP vs. infantry. I’ve balanced things out by reducing the blast radius of tank shell explosions. This change has the added bonus of making tank combat more interesting by requiring a more tactical […]
Author: Brodie
There Will Be Ink – Beta 6.1 – Jolly Edition 2020
Hello there! I hope everyone is well. I didn’t realize how much had changed since beta 6.0 until I put it all together in the list below. It turns out there are a good many things! Two of the biggest changes, pathfinding and a new dynamic stat system, are not very exciting from a gameplay […]
There Will Be Ink – Beta 6.0 – Tanks!
Hello, friends! There is a new build out today for There Will Be Ink. Beta 6, let’s call it. It is a big one! There are tanks, new missions, reworked controls, a new game engine, AI and UI improvements, many enhancements and fixes, and much more. Before I jump into the details of the update, […]
There Will Be Ink – Beta 5.0.3 – Qualitah Update

Hey there, Billies! There is a new There Will Be Ink update out today, featuring mostly some quality-of-life updates. I was going to hold off until beta 5.1, which will feature Act II of the campaign (8 more missions), but I got a bit carried away and just about every new level has a new […]
There Will Be Ink – Beta 5.0.1 – Itch Bundle for Racial Justice & Equality + Update
Hey there! There Will Be Ink is currently part of itch.io’s Bundle for Racial Justice & Equality. All proceeds from the bundle will be split between the NAACP Legal Defense and Educational Fund and the Community Bail Fund. In addition to supporting a very important cause during troubling times, you get over 700 (!) games […]
There Will Be Ink – Beta 5.0 – Major Update, Roadmap, & Giveaway

Hey there, amigos! I’ve got a big new There Will Be Ink update out now on Steam & Itch. The first “Act” of the main campaign is now available. The enemy this time around is made up of an alternate set of units with their own art, weapons, sound, etc. There’s a new tutorial mission […]
There Will Be Ink – Beta 4.3, “Hopeful Edition” – 8-Player, 8K
Oh hey there! I hope you are well. I’m calling this version of the game “There Will Be Ink: Hopeful Edition”, because it’s not likely that anyone is going to be able to take advantage of 8-player local multiplayer during these pandemic times, but I’m hopeful that won’t be the case for too long a […]
There Will Be Ink – Beta 4.2 – There Will Be Fire!
Hee haw! First off, I hope everyone is staying healthy out there. These are strange times. I’ve been working on a few aspects of There Will Be Ink, many of which are out today in the new update, live now on Steam and itch.io. In addition to that, TWBI is 30% off until Monday, March […]
There Will Be Ink – Beta 4.1 – Fancification Update
Hey there! This update is mostly a visual one. Gone are the old, pixelated, mouse-drawn graphics of old. In their place are just short of 200 hand-drawn images, for everything from unit animations, weapons, trees, rivers, rocks, explosions and fire, buildings, GUI items (like magazines, bullets, etc), the T-Rex (of course), and more. The new […]
There Will Be Ink – Beta 4! – Campaign Editor, Badges, Missions, Abilities, Fancification…
Oodellllally! There are quite a few new things in store this month, and we’re now on the road to version 1.0. Campaign Editor I’m not sure how much use it will see, but for a long while I’ve wanted to add a campaign editor to There Will Be Ink. At last, that day has come! […]